Validation of the gaming addiction scale (gas) on Nigerian adolescents
A cross-sectional survey design utilizing an ex-post factor design was adopted to validate the Gaming Addiction Scale (GAS) using Nigerian secondary school adolescents. A purposive sampling technique was used to select the 338 (mean age and SD13.60 ±1.867) participants made up of 149 males and 189 females from several randomly selected secondary schools in a Local Government Area of Edo State, Nigeria.